> Digital Media Usage Worldwide Gaining Momentum With iGens, Millennials and GenXers

/> Digital Media Usage Worldwide Gaining Momentum With iGens, Millennials and GenXersConsumer digital media usage worldwide is on pace to grow 11.8% in 2013, driven by double-digit gains in time spent with 14 of the 21 online, mobile and other digital media channels analyzed in a new report by PQ Media. Surging global demand from iGens, Millennials and GenXers for online and mobile video, social media and games, as well as over-the-top (OTT) video will boost consumer digital media usage this year to an average of 6.0 hours per week, according to PQ Media’s Global Consumer Usage of Digital Media Forecast 2013-17.  […]

 

The TV of Tomorrow & the Living Room of the Future

The TV of Tomorrow & the Living Room of the FutureBoth Steven Spielberg and George Lucas predict that the traditional movie theater experience is on the way out. People want their entertainment content on demand. That goes for television also. Just this year Nielsen reported that 30 million consumers are now watching TV on their mobile devices. But don’t count the TV in your living room out of the picture just yet. It seems the future of television involves a brand new mix of hardware and software.  […]

 

What Game can you use to Engage your Customers?

What Game can you use to Engage your Customers?

Gamification is the use of game methods and game thinking in order to engage users or solve problems. It is an innovative crowdsourcing technique which is gaining increasingly widespread acceptance in business, education and research. cancer.research For example Cancer Research UK has launched GeneGame , a smartphone app that […]

 

Is Your Organization Ready for Total Digitization?

Is Your Organization Ready for Total Digitization?@ blogs.hbr.org

What do the following items have in common: credit cards and streaming or recorded music, robots for production, CAD systems, telephone networks, digital games, computers in products like cars and vacuum cleaners, sensors, and video consoles used in remote […]

 

One Technology That Is Already Changing the Future Of Energy

One Technology That Is Already Changing the Future Of Energy

@ linkedin.com

The accelerating change of technology we use commercially and personally is dramatically increasing the global demand for electric power. As consumers, we’re gulping power at an alarming rate, from air conditioning systems, heating systems, household appliances, and all forms of home entertainment devices to cloud computing, computers, and consumer […]

 

Executing Faster for Market Advantage

Executing Faster for Market Advantage

@ digitalgrowthinsights.com

Rich Moore is president of Rich Moore, Inc. and is a t rusted advisor to CEOs of emerging growth technology firms with a focus on raising valuations.  He currently serves as board member and/or advisor for seven companies in the software and entertainment industries. He spoke with Digital Growth […]

 

Lucas and Spielberg Forecast The Future Of Entertainment

Lucas and Spielberg Forecast The Future Of Entertainment

@ fastcocreate.com

Cheerfully characterizing 2013’s entertainment landscape as “total chaos,” George Lucas said on Wednesday that the collision of movie, television, video game, and Internet content represents a rare godsend for creative types. “Right now, there are amazing opportunities for young people moving into the (entertainment) industry to say ‘Hey, I […]

 

Meet Litecoin, Bitcoin’s little brother (Wired UK)

Meet Litecoin, Bitcoin's little brother (Wired UK)

@ wired.com

Litecoin Priced out of the Bitcoin market? Look no further than Litecoin , an alternative cryptocurrency that’s gaining popularity fast. When we first wrote about Bitcoin, back in May 2011 , we asked whether the same forces that are changing the entertainment, media and communications industries could affect global […]

 

WILL Interactive Makes Games That Save Lives

@ forbes.com

0604_strategies-training-valcourt-will_416x416You are David Shaw, a talented college football player who was plucked out of obscurity in the second round of the NFL draft and thrust into the high-profile life of a professional athlete. You’re visiting home after the conclusion of your rookie season and decide to hit a local […]

 

Paola Antonelli: Why I brought Pac-Man to MoMA

Paola Antonelli: Why I brought Pac-Man to MoMA

@ feedproxy.google.com

When the Museum of Modern Art’s senior curator of architecture and design announced the acquisition of 14 video games in 2012, “all hell broke loose.” In this far-ranging, entertaining, and deeply insightful talk, Paola Antonelli explains why she’s delighted to challenge preconceived ideas about art and galleries, […]

 
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